As 3D technology advances more and more, it becomes more and more natural for us that people from different walks of life and business begin to slowly find themselves in the world of 3D technology and 3D printing. And while 3D technology is gaining momentum in the production of functional prototypes, medicine, construction, architecture and many other fields, this young team from Novi Sad has a slightly different idea.
With many years of experience in the production of video games, the team from Esoter Studio sees the complete process of 3D printing more as an opportunity to materialize virtual worlds. We talked a little more about how they approach 3D printing and how they view 3D technology with the founder and owner of Esoter Studio - Suzana Savanović.
What is Esoter Studio and what do you do?
Currently, we are mostly involved in the development of a couple of video games, both for ourselves and for foreign clients. In addition, we deal with the development and production of 3D printed objects as needed. We do 3D printing from fully functional objects to pure ornaments, depending on the wishes of our clients. So far, we have had successful cooperation with people from the most diverse spheres of life and business.
How did you decide on 3D printing and where did your interest in this relatively new technology come from?
3D printing is something that I have been thinking about for a long time and now is simply the best time to try to get into something like that. Being a gamer and being in the world of video games for a very long time, I began to think about how it would be easiest to materialize the details of the virtual worlds in which I spent so much time. I soon realized that 3D printing could really help the world of video games in many ways. Also, there is always that spirit of excitement when you decide to try something new and something that is not talked about so much in our country.
What does 3D printing represent for you and how do you view it?
In one word - the future. I see complete 3D technology as an extremely important step in every sense. When we consider that until just a few years ago, the idea of creating absolutely detailed 3D objects required an extremely long time and was at the limit of the imaginable, the view of today's possibilities of 3D technology seems like science fiction. We've managed to get to the point where we're only really limited by our imaginations. There are so many things that 3D technology can provide us, from serious industry and life saving, all the way to the entertainment industry. 3D printing and 3D technology are definitely part of the future and that's how everyone in the team looks at them.
What exactly does this mean for your business? How has 3D printing affected what you do at Esotero?
First of all, it allowed us to materialize things that until recently we could only see in two dimensions. We are provided with a way and access to the virtual world through the material environment. Also, 3D printing has opened the door for us to create various board and table-top games, so we can continue to develop our abilities as game developers. Because of 3D printing, we have been able to come into contact with an extremely large number of different people and thereby expand our experiences. Also, with 3D printing, the production of unique accompanying or promotional materials, which accompany the entire world of game development, has become extremely accessible and personalized, so that our virtual product can also have material components without much trouble and cost. One of our smaller projects in this direction was Lilly, the main character of the short Cryengine film whose author is our Character Artist and Animator on the current project, Darko Subotin. It is the first component of many that we want to materialize in this film. You can expect a lot of interesting things from our team in the course of the next year, from the world that we are currently developing very hard.
How difficult was it to master 3D technology and how was the learning process, did you encounter any problems and how did you deal with them?
The training I went through was quite simple, as was the 3D printing process in general. There are a few things you can't control, regardless of preparation and training, but all in all, the entire learning process is not overly complicated. This is also the biggest advantage of 3D technology - the fact that practically anyone can learn very quickly how the entire process works. What is a little more difficult is complete knowledge of the machine and working with materials. Since it is something that is learned through practice and the amount of printed objects, my advice is - don't be afraid of the unknown. Much can be learned by the principle of "Trial and error" - even if you make a mistake once, you will learn for the next time.
What are your expectations for 3D printing and 3D technology in the future?
Honestly, I can imagine that 3D technology will develop in all directions and become practically an integral part of many branches of economy and industry. We already have opportunities to see the impact of 3D printing on medicine and architecture, so I fully support the idea of 3D technology that can help us settle other planets. The extraordinary relief that 3D technology can provide to everyone is the main reason that will lead to the very rapid evolution and applicability of this technology.
Finally, do you have a message for someone thinking of trying their hand in the world of 3D printing and 3D technology?
The more imagination, the more planning and the more research. These three things are essential if you really want to make 3D printing more than just a hobby. Try to enjoy what you are doing because that way 3D technology becomes something much more than just a way of making money or a trend. And don't forget - all that limits you is your imagination, so don't set yourself unnecessary limits.